In Activision, Apple, Apps, Atlassian, Club-Penguin, Computer games, dave baszucki, David Sze, EC-1, engineering, Facebook, Friendster, Funding, Fundings & Exits, fundraising tactics, Gaming, Google, Greylock Partners, Growth, growth tactics, Habbo-Hotel, IMVU, king.com, Kongregate, Mark Zuckerberg, Media, Metaplace, Mojang, MySpace, Roblox, Second-Life, Startups, TC, TechCrunch - Funding & Exits, Technology News, video games, Virtual reality, Windows
Posted How Roblox avoided the gaming graveyard and grew into a $2.5B company
There are successful companies that grow fast and garner tons of press. Then there’s Roblox, a company which took at least a decade to hit its stride and has, relative to its current level [...]